

It’s not really an “aha!” moment so much as it is a “ woah!” moment as it becomes clear exactly how different Disintegration is from everything else in the video game landscape. Right from the start, you'll step into a Gravcycle (motorcycle hovercraft) and start issuing commands to your crew while also flying around, shooting enemies, and using your own unique abilitiesīut after a disorienting few minutes of gameplay with too much going on for anyone to manage, I hit a groove and everything clicked into place. And the game doesn't exactly ease you in. But there's nothing we can think of that will prepare you for Disintegration.Ī strange collision of real-time strategy and first-person shooters with just a dash of pilot sims and some MOBA seasoning, Disintegration can feel overwhelming. Just about every third-person action game with melee weapon combat gets labeled a “Soulslike” because it resembles Dark Souls. Your Call of Duty skills transfers into Apex Legends because the gunplay is similar enough. Most video games feel like something that came before.

“Our goal is to carve out a nice new little niche for gamers,” Lehto tells Inverse. According to Marcus Lehto, President and Creative Director of V1 Interactive, that was always the intent. Disintegration might create the next new video game craze out there - we just don't know what to call it yet. Like PUBG for battle royales or Dota Auto Chess for auto battlers, this feels like be the beginning of a totally new genre. Disintegration is the kind of game that defies expectations and labels.
